Create was the first project I ever released! Developed at EA Bright Light in Guildford. This was the start of my career, I still look back at my time on this project very fondly. All the designers on this project work at different studios now, but we’re all still in touch… Good times!
The game was a mixture of painting levels with a set of art tools and physics puzzles based around getting an object like a Toaster from point A to point B… through a fiery hoop, onto a spring pad ramp, launching it through a basketball hoop, landing onto a skateboard etc… Good old Rube Goldberg.