The Missing Key


I’ve been working on a little 2d adventure in my spare time called The Missing Key. The game’s story follows a boy named Hue who’s trying to bring colour back to his black and white home of Monotown.

I’m building it in Unity and am responsible for all the art, code, design, music… all of it!

Below are some work in progress shots of it in action:


The shader that blends between the black and white was created by my good friend and artist Jamie Degen. I utilize it as an additive animation layer within Unity. This is the shader I’ll be using to bring colour back to the world of Monotown and its characters.


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