Temple Maps

I based this temple design around three guardians the player must set free and bring back to a central point. Rescuing the guardians opens a central door which leads to the boss fight for this particular temple. The puzzles in the temple are based around rotating platforms, and a song the player needs to remember the order of notes for, similar to ‘simon says’ style gameplay. Zoom in on the image to see the puzzle explinations and their solutions.

 
 

TempleMap_3



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