Playstation VR Worlds
When I started working on Playstation VR Worlds, I was really interested in The London Heist portion of the game. We managed to build a short story, that when played, feels like you are actually in an action movie.
Around 6 months before the end of development, I was set a challenge by the production team.
“Do you think you could make a shooting gallery from scratch in the next 4 months?”
My answer: “Yeah, go on then.”
I’m extremely pleased with what the team managed to put out in such a short time frame.
Although I worked exclusively on The London Heist, Playstation VR Worlds had 5 small teams working across 5 games at the same time. The trailer below showcases the fine work produced by the talented folks at London Studio.
Here’s a compilation of some of the Shooting Range challenges I built for the London Heist.
This player has got style!
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