Horizon Call of the Mountain

I was very lucky to get the chance to help the team at Firesprite take Horizon Call of the Mountain over the finish line.

Below are some screenshots from a level I worked on with the fantastic Owen Pilliner.


Level design and scripting is a mixture of myself and Owen Pilliner. I primarily reworked a number of the early climbs in the level, re-designed implemented a bridge puzzle, updated the action set piece moments, and added wildlife, along with plenty of bug fixing!

Art provided by Andreas Houin and Dean Ashley

Here’s a video of Owl-Quest playing through the level (from the start till 18mins in)

And here is the launch trailer:



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